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Devlog
Pixelbox 2.1.0: Nine-Slice
February 23, 2021
by
Cedric Stoquer
8
The version 2.1.0 of Pixelbox introduces a new type of sprite: Nine-Slice rendering, that can be stretched while keeping the same aspect on its border. Ideal for UI and such...
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Pixelbox 2.0.5: Custom charset
February 08, 2021
by
Cedric Stoquer
6
Changelog: Custom charsets: change default font used to print text (see demo included in this devlog post) Added an option to decouple zooms of map and tilesheet Added menu to cut/copy/paste tiles in...
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Pixelbox 2.0.2: Color themes
May 10, 2020
by
Cedric Stoquer
9
Pixelbox 2.0.2 update Color themes support (dark mode & more) Custom script support Auto update pixelbox core library to 2.0.2 ES6 polyfill options Bugfixes...
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Pixelbox 2.0.1: Linux Build
April 19, 2020
by
Cedric Stoquer
11
Fix project creation UI Create and rename map folders Improve Bleeper UX Toggle sandbox environment option for game view Ask confirmation before loading custom script Linux build!...
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Pixelbox 2.0.0: A game-development tool for 2D game in JavaScript
April 13, 2020
by
Cedric Stoquer
20
Pixelbox 2.0 is officially out. Create 2D in JavaScript without the hurdle of HTML5 development...
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